Text properties are actually Python dictionaries with the following fields:
"text"- Determines that this is a text property. Can be set in the build interface by selecting Text from the type drop-down menu.
"text":string - The actual text. Can be set in the build interface using the Text text field.
If a text property is named after one of these names, it will automatically be used for a specific purpose. It can still be linked to and focused by a player, however this is not necessarily good for anything.
- This text will be shown under the Instance section of the sidebar and is always accessible from anywhere in the realm.
- The main description of the location, shown in the main text area to players in that location.
- The description shown when viewing a portal to the location. If this property is missing, the text "The destination is hazy." will be shown instead.